![]() Of the 21 courses listed under "Design Core," I can see maybe 8 that I'd label actual graphic design courses, such as 2D concepts, aspects of Visual Theory etc (although a lot seems unrelated), Time Based, Intro to Graphic Design, Type Form and Systems, History of Graphic Design, senior thesis. ![]() ![]() You mention on your resume you graduated from UB with a Bachelors of Arts (Concentration in Graphic Design), so in looking up that program (if this is an accurate course listing for that design concentration) that could reveal the issue. While some of your concepts/ideas seem to be appropriate, the actual execution is often lacking and your type work needs a lot of improvement, as I think someone else mentioned. Unfortunately I would probably say no yes (that yes, is below that level). While it was just a brief critique, I would agree with what zinc_fox said. The portfolio is your merit, it represents all your development, understanding, and abilities. They seem to just outright make poor design choices and/or copy other students who were also making mistakes.īecause I think I have merit I just don’t have much of a portfolio… It's very common that otherwise decent grads will seemingly forget what they learned when it comes to their portfolio/resume, and don't approach them as design projects in themselves, considering what they are trying to do, what the function is, who they are presenting it for. Not even the quality of concepts themselves, but just loads of technical errors, lacking common sense, just sloppiness. Grads also make a lot of mistakes in their portfolios. When really they should be applying to anything within an hour commute that is asking for someone under 5 years experience. People at that stage tend to have high expectations and underestimate their competition, so they focus too much on more desirable situations like types of companies or location of companies, or misunderstand postings as requirements rather than ideals. The more known, established, or just ideal a place is to grads, the more competition you'll face. So now scale all that up for larger companies or more sought after companies/roles. I would still interview them, but those are people who get a first crack at it before the public. ![]() If not, I will repost, because by then it's likely 2-3 weeks later so who knows what new people are looking or missed the prior posting.Īnd I only post in the first place after exploring my own network, to see if someone I know and trust has any grads/juniors they'd recommend/refer. So I'm only going to call around 10-20, interview 5-15, hopefully hire one (which could come down to simply agreeing on terms, offering someone a job doesn't mean they accept it). Of the other 30-40 people in that example it will still be a scale, they won't all be equal in ability/work, and there's often a bit of a drop off past the top 20%. (Below that level would just be too much additional work/hassle, I want someone developed enough to be able to contribute right away.) Of those 75-100, let's just say 100 for a round number, 60-70 will be below the level of a 2nd year student/grad, and eliminated immediately on seeing their work. If I post for a junior I'll get around 75-100 design applicants (alongside another 75-100 non-design applicants). It's also a competition, so even if you are decent enough in a bubble, you're never applying to a job as the only applicant or only choice.įor a context, I run a small in-house department within a general metropolitan area, but not in the city. It can often take people 6-12 months to find their first job out of college. Join our Discord server Design Subreddits LIST Please report any posts which break these rules, to maintain the quality of the subreddit. ![]() No Candid / Non-Consenting Explicit / Sensitive ContentĬontact / Engage Moderators Appropriatelyįor full explanation of the rules see here. Shared work must have a comment for context and use the green "Sharing Work" flair. ![]()
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